Episode 6 / Waiting Room / Game Night / Overheard / Quiz

WEEKLY CHALLENGE

The players were instructed to check their journals and print the information within before the next game night. What they found there was the begining of the greatest challenge they would face. Having easily solved the Sherlock Holmes mystery with the aid of the internet search engine, the staff decided to create a game that could only be solved with observation, discussion, and above all the players own deductive reasoning.

Inside the journals each player found a character identity. These identities were to be secret for the game that followed. After the execution, the players left the chat room and were given a special URL. Once there, they all logged in with their secret identities. They had all been invited to the mansion of Simon Moleworth. A wealthy man who had asked everyone to join him in a special birthday celebration. Little did the guests know that they were in for a night of murder, mystery, and mayhem.

In addition when a guest was caught alone in a room with the "murderer" they were killed and had to change their character icon to a ghost icon and were no longer able to interact with the other guests. Only Jeeves was able to communicate with the dead. The text is spread throughout the mansion so it is up to the reader to determine the order of events. We promise you that all the clues to solve the mystery can be found within the mansion.

Please enjoy..

The Mystery of Mole Manor

THE SOLUTION TO MYSTERY OF MOLE MANOR

More Games

"can no one discuss the answer - or just me?"

no extreme close ups i hope!

 

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